Rogers, one of Canada's leading telecommunication providers, acknowledges that the internet traffic management techniques that it uses to slow down and prioritize certain kinds of network traffic may be affecting on-line games. Rogers originally admitted in March that its "throttling" practices could affect World of Warcraft, and took steps to address that problem. Now, after further complaints from gamers and questions from regulators, Rogers has said that other games could still be affected in certain circumstances (which it says are unlikely to occur and can be avoided by gamers taking steps such as not running peer-to-peer applications when they are gaming). Canadian gamers remain unimpressed, and continue to lobby regulators for ways to improve the system.

Coverage at the CBC.

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